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Hot List:
* Jace the Mind Sculptor - $50
* Tarmogoyf - $25
* Gideon Jura - $15
* Force of Will - $18
* Elspeth, Knight-Errant - $16
* Entomb - $18
* Goblin Guide - $2
* Avenger of Zendikar - $3.50

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•    Admonition Angel – Six mana for a 6/6 Flyer. I'll take it! Wait, Wait there's more! Whenever you play a land you get and Oblivion Ring. My rain falled out my face jar...
•    Apex Hawks – Limited. Not going to happen anywhere else.
•    Archon of Redemption – This card is good, but it costs 3WW. Know what else costs 3WW? I'll give you a hint, it slays bane. In Block expect to see this sultry (I just discovered first hand how easy it is to confuse sultry and slutty when typing) little number more that once.
•    Battle Hurda – Only have 39 card in your draft deck and already have 18 lands? Here's your guy :(
•    Fledgling Griffin – It's a bear that every time you play a land 'Jumps' this card is good in limited. It seems like it was designed just for the RW landfall Steppe Lynx/Platted Geopede/Kor Skyfisher Deck.
•    Guardian Zendikon – 3 mana 2/6...sometimes you need a wall in limited.
•    Hada Freeblade – This is where we kinda start getting excited about the Ally deck for Block constructed. And this little dude really spices up the strategy in Limited.
•    Iona's Judgment – Expensive. Sorcery. But it is removal. Will make some 40 card decks.
•    Join the Ranks – Remember 2 cards ago where I said, “This is where we kinda start getting excited about the Ally deck for Block constructed.” SUPRISE!!! We can get fully excited now cause this card is retarded!!!! 4 mana instant that triggers any Ally in play twice. STOOPID!
•    Kitesail Apprentice – The card just like this from ZEN that gained Double strike didn't get a lot of play, this gets a little more I'd guess because there is some extra equipment in this set but not much. If you get the right deck you get this guy in but it's a tenuous love affair at best, you may just be giving this one a fake phone number.
•    Kor Fire Walker – I hate uncommons I have to look for! And I'm going to to have to look for these until I have 4 because he is real real real goods! He goes 4 Constructed formats deep!!!
•    Lightkeeper of Emeria – She is going to crush some fools in draft, but in Constructed, even Block there are just better cards at any of here realistic costs of 4, 5, or 6. Kinda sad.
•    Loam Lion – I think we all agree Kird Ape was good the first time right?
•    Marsh Thresher – Draft Sideboard
•    Marshall's Anthem – Want so bad for this to find a place and be good. It's such a powerful effect combo. But honestly I just do not see it coming around unless someone figures out the Esper Solar Flare deck and makes it truly top tier. Fingers Crossed.
•    Perimeter Captain – Fine in slower draft decks. Kraken Hatchling ++
•    Refraction Trap – blah. Might make a 40 card sideboard or two.
•    Rest for the Weary – Limited, if your deck is slow? Yes please on turn 2!
•    Ruin Ghost – Could do some just dumb things. And if it starts rolling the way wet dreams say it could then sweet. It's not going to happen that way but, keep dreaming while I grab you by the face and drag you along the asphalt with a Flying Trampling 6/6 for 2BB... I'm getting ahead of myself...sigh.
•    Stoneforge Mystic – don't see this happening. Perhaps he is a one of in Extended Thopter/Sword???
•    Talus Paladin – Love it! With Join the Ranks!!!! In Block that is... I remain skeptical about any other format.
•    Terra Eternal – Since WotC doesn't print good Land destruction this card can suck it!
•    Veteran's Reflexes – Nice limited combat trick.

BLUE

•    Aether Tradewinds – This card is fair. It's an interesting little bit of utility in limited.
•    Calcite Snapper – Ehh. A few people I know have said this is great, I've told them they are dumb. I stand by it.
•    Dispel – I see this working its way into sideboards as the format slows down in the coming weeks.
•    Enclave Elite – To pricey for any playability outside limited.
•    Goliath Sphinx – He's Big!
•    Halimar Excavator – If you've got the Crabs (hehe) earlier in the draft this guy can go a long way to helping you get where you are going. Not seeing it in constructed.
•    Horizon Drake – He flies so he'll be played in limited.
•    Jace – I'm going to make a pair of assumptions, 1) you can read and b) you play MTG.  So with those two things established I don't feel as though I need to say anything about Jace, the Mind Rapist.
•    Jwari Shapeshifter – Ally. Copy. 2 mana. Did the deck just make the leap to prime time? It might have, this is powerful. For 1U this triggers any Ally ability twice! That's potentially just enough to win you the game all by itself.
•    Mysteries of the Deep – 5 mana draw spells have been played in constructed before. This one will not.  Not because it is not good. It's fine, in fact, better than Tidings, which was sorcery, two words: Treasure Hunt.
•    Permafrost Trap – Good in Limited at “full cost”
•    Quest for Ula's Temple – Lots of text... this sucks.
•    Sejiri Merfolk – I don't know if this card has a home but it is real good. 2 mana, 2/1, lifelink, vigilance!
•    Selective Memory – ummmm I don't get it but the Japanese will probably break it!
•    Spell Contortion – DEAR GOD I WISH THIS CARD HAD BEEN 1U INSTEAD OF 2U!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm probably still going to play it, but def not 4. 1 or 2 at most. This could have saved the world from nuclear holocaust. Now we are all doomed to be flesh eating mutants, but gross mutants, not sexy mutants like Storm and Jean Grey with the boobs!
•    Surakar Banisher – Pricey, but it's kind of blue removal so maybe in some limited decks... Like when Aaron drafts blue he will play 2 of this for sure!
•    Thada Adel, Acquistor – they say artifacts will matter again soon so call me back when that happens
•    Tideforce Elemental – tappers are good in limited. This one is subpar, but still ok. No practical constructed application.
•    Treasure Hunt – 1U draw at least 1 card. The math of the average current Standard deck (23.5 Land) is almost always 2 cards. Which means this card is universally better than Courier's Capsule and Divination. Have to play it if you play Blue. Nothing to talk about. I am not right about much, but this I KNOW, AND DON'T NEED TO BE TOLD, IF YOU PLAY BLUE, YOU HAVE TO PLAY THIS OVER EVERY OTHER DRAW SPELL.
•    Twitch – In limited it fogs and draws which is nothing special but is ok.
•    Vapor Snare – Limited Fantastic. Maybe Block too, in UW control alongside the Angels O-ring and 1/1 Bird.
•    Voyager Drake – Could just kill your opponent in limited. This card is a top 3 pick in the set at uncommon.
•    Wind Zendikon – I love this card and I don't care that I'm going to play it and get myself 1 mana Stone Rained and Time Walked. LOVE IT!
 
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