Here is the list of achievement points we use to score our leagues. We have been using this for several years now and we find that it leaves the enjoyment of the game in while creating a semi-competitive atmosphere where even the most casual non-competitive player can show off their deck and play skills.
With the passing of each league we have made improvements and changes to our Commander (EDH) leagues trying out new things to keep the players happy and not have the league get boring.
We are always looking for suggestions, additions, deletions and comments on this structure, so please let us know either by posting in our Commander (EDH) forums or emailing us at thestore at armadagames dot com.
The following points will be used to determine the winners and standings for the entirety of the league.
EDH League Awards – League 9
But we just started – Eliminating a player prior to their 5th turn.
Chasm – Be the instigator of wrecking one or more players mana bases. This includes spells like Choke, Armageddon, Bust, etc. (This penalty is in the spirit of the rule, and not the letter of the rule, effects that would reset the board for all or most of the players at the table will be awarded this penalty. This can be awarded to the same player more than once per pod. Use of an Annihilator trigger to wreck your own mana base DOES NOT give the controller of Annihilator this award.)
Only there for its color – Finish the game without playing your General. If a player did not have the ability to cast their general during the game, they do not receive this award.
Greedy McGreederson – Take 3 or more Turns in a row. This can be awarded more than once.
Stupidity Minor – Arguing with another player over a card and being wrong about the card.
Flush – +1 point for each color in the creatures – Control five non-token creatures of EXACTLY the same color (five green creatures, or green and red creatures, but not three green and 2 green and red). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.
123’s – Play the third spell that’s converted mana cost is the third number in a row. Player A plays Mogg Fanatic (CMC 1) then Vexing Shusher (CMC 2) then Player B resolves Volcanic Fallout (CMC 3) Player B would be awarded this. If Player C then casts Chameleon Colossus Player C would get an extra point for follow this pattern and each successive spell resolving in an increasing fashion would awarded 1 point. [This award can be achieves over multiple player turns.]
Attention – Deal 6 or more damage to yourself in 1 turn. (A player cannot get both Attention and Intention in the same turn.)
BAFFROOM! – Activate Level Up on a creature enough times to make it its strongest version (aka its 3rd line of levels.)
Blackjack – Control two creatures whose total power is exactly 21.
Block! – Give another player a creature you own.
Block Party – Have a permanent in play or spell present on the stack from each set of any block. The blocks are Ice Age, Invasion, Kamigawa, Lorwyn-Shadowmoor, Masques, Mirage, Mirrodin, Odyssey, Onslaught, Ravnica, Shards of Alara, Tempest, Time Spiral, Urza, Zendikar. (Basic Lands from those sets do not count.)
Chumpzilla – Control 10 or more token creatures.
Clash of the Titans – Control 5+ Legendary Creatures
Collusion FTW – Give another player an extra turn.
Copycat – First player to copy a spell or permanent of an opponent.
Danger Zone – Eliminate an opponent while your life is less than 5.
Die Already – Survive after being attacked for lethal damage 3 different times.
Double Take – First player to control two functionally identical non-token creatures with different names. Creatures must have the same power, toughness, converted mana cost and all abilities (such as Grizzly Bears and Balduvian Bears), but not necessarily color (such as Prodigal Sorcerer and Prodigal Pyromancer). This will be awarded only when the stack is empty. (Copies and Clones don’t count).
Edge of Disaster - First player to have fewer than ten cards in his or her library.
First Blood – First player to destroy another player’s creature. This can be done through lethal damage, destroy effects, or exile effects.
Flow of Ideas – Control 3 or more permanents with chainable names. Example: Sword of Fire and Ice -> Ice Cage -> Cage of Hands. An additional point is awarded for each additional card that makes the chain.
Forth Times the Charm – Resolve your General 4 times in a single game from the Command Zone.
Full Grip – Draw 20 or more cards in one turn. (A player may not get Kung Fu Grip and Full Grip in the same turn.)
Generalissimo – Eliminate a player with General damage. Can be awarded more than once.
Good Samaritan – Intentionally cause an opponent to gain 10+ life in one shot (getting your Beacon of Immortality redirected doesn’t count for you, but for the person who redirected it).
Generosity – Make another player draw 3 or more cards in one turn. (Having Howling Mine and Font of Mythos in play does not give this award.)
Hey, That’s Mine! – Gain control of a permanent you own from another player.
Hot Potato - Redirect any portion of non combat damage directed at you to another opponent.
I Got This – Eliminate an opponent during another opponents turn.
I Suck – Be eliminated from the game or have it end when you have 0 points. This checks after “It was a valiant effort” but after “I’m Out”.
I Think You Dropped This – Gain control of a permanent an opponent controls without a switch.
I’m Out – Be the first player eliminated from the table.
I’m Probably Next – Have the lowest life total, which must be lower than 10, when the first player is killed.
Indiana Jones – Control 5 or more non-land, non-creature artifacts.
Iron Man – Equip a creature with 4 or more equipments.
It was a Valiant Attempt – If the game finishes with the same number of players that it started with, each player is awarded 1 point.
It’s Waffer Thin – Eliminate an opponent with a 1/1 creature.
Just Enough – Deal exactly lethal non-General damage to a player who is at 7 or more life.
Let’s Do That Again – Save an opponent from taking lethal damage. (This can be through prevention or redirection of damage, whether it be direct or from creatures, or through the use of life gaining spells or abilities. This award can only be earned once per opponent saved, multiple saves of the same opponent by the same person do not count.)
Look at Me – Be the last player remaining in a pod.
Lucky 13 – Have a single creature deal exactly 13 points of combat damage to a player in one hit.
Mine. Mine! MINE! – Control 1+ permanent owned by each other player that started the game.
Send it back – Eliminate a player with a spell or permanent they own.
SOLVED! – Distroy or Exile a Maze of Ith, Mystifying Maze, or Pravh, Spires of Order.
Start with the Top – Destroy or Exile a Sensei’s Divining Top you don’t control.
Straight – Control at least one creature of five consecutive powers (for example, Mogg Fanatic, Jackal Pup, Mogg Flunkies, Ravenous Baloth, Shivan Dragon). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.
Suicide Bomber – Eliminate all remaining players at the same time (yes this includes you).
They are GIANT! – Control creatures with 10+ +1/+1 counters on them.
Tribal Dance – Control 7 or more non-token creatures of the same creature type.
What Goes Around – Take control of a permanent that an opponent took control of from another opponent.
Where’s Timmy – Put an opponent at 1 life.